Van Ngo

Lead UI/UX & Product Designer

Lead Product Designer. 10 years across editorial, real estate, and health-insurance SaaS. Currently leading design for a 10,000-user health insurance platform while co-founding InnoGEV. Print-trained visual precision, AI integrated throughout, end-to-end from research to working prototype.

01

Where I’ve shipped

834 Labs
Richardson, TX
Oct 2024 – Present
Lead UI/UX Designer (Full-time)
  • Lead designer for a health-insurance SaaS serving 10,000+ users across 5 roles — I own the work from discovery and journey mapping through high-fidelity UI and developer handoff.
  • Built the company’s first design system in Figma from scratch — brand identity, color tokens, typography, and a full interactive component library, now adopted across all 5 products.
  • Shipped 5 products, including a CRM redesign that cut agent contracting from 7 steps to 3 — faster onboarding and fewer first-day support tickets.
  • Designed and shipped a role-based contracting form with conditional-logic routing for agency and independent agents — driving an increase in agent sign-up volume; now in active company-wide use.
  • Designed and shipped an internal commission audit dashboard — automating daily validation across 16 carrier files, replacing manual Excel reviews with real-time pass/warn/fail checks across 6 categories, and catching dollar discrepancies before commissions are released.
  • Defined roles, permissions, and critical flows across the platform, and created logos and brand identities for multiple internal applications.
  • Cut prototype cycles from days to hours using Claude + Gemini for research synthesis, rapid prototyping, and proof-of-concept generation — stakeholder sign-off in a fraction of the time.
InnoGEV
Dallas, TX
Dec 2025 – Present
Lead UI/UX Designer & Co-Founder (Freelance)
  • Co-founded InnoGEV and led all design — company brand, website, and product design across 2 client applications, as sole designer from concept to working prototype.
  • Designed end-to-end UX for a barber CRM and payment platform — mapping distinct flows for 3 user types (barber, client, and shop owner) from wireframes to high-fidelity prototype.
  • Designed a live auction scraper that replaced manual video monitoring for the entire team — eliminating hours of daily tracking and removing human error.
  • Integrated AI across both products for research, prototyping, and industry analysis — then solo-developed a functional local demo with live data tables and presented it directly to the client.
Servitas
Dallas, TX
Oct 2022 – Oct 2024
Graphic Designer
  • Operated as sole in-house designer for a real estate development firm, owning the full production workflow from concept to print-ready delivery.
  • Rebranded the entire bid presentation suite — contributing to a 75% win rate on competitive RFP and RFQ proposals.
Living Magazine
Rockwall, TX
Nov 2014 – Oct 2021
Junior Designer → Senior Designer
  • Advanced from Junior to Senior Designer over 6 years — developing the typography, layout systems, and visual precision that now underpin every UI component and design system I build.
  • Produced feature spreads and print-ready files for a regional editorial publication on tight production deadlines.
02

Technical Skills

Design & Research
Human-Centered DesignAtomic Design SystemsRapid PrototypingWireframingUser InterviewsUsability TestingHeuristic Evaluation
AI & Prompt Engineering
Agentic AI FlowsIntent-Based UIClaudeGeminiLLM-Driven UX WritingAI-Augmented PrototypingPredictive WorkflowsVibe Coding
Tools
Figma (Expert)PhotoshopIllustratorInDesignFramerJira
Collaboration
Agile / ScrumCross-Functional LeadershipProduct StrategyEngineering PartnershipStakeholder Management
Development
HTML / CSSResponsive DesignVibe CodingAI-to-Production Builds
Languages
EnglishVietnamese
03

How I Work

01
I lead with research, not opinions

Every major design decision has a justification beyond "I think." I run stakeholder interviews, workflow audits, and heuristic evaluations before touching a frame. When I push back on scope creep or a bad UX decision, I bring the data — which means it rarely turns into a debate.

02
I design systems, not screens

A polished single screen is a deliverable. A design system that lets engineers ship new features without a design bottleneck is a product. I've built three Atomic Design-based component libraries from scratch and structured them so new feature requests take days, not sprints.

03
I close the gap between design and engineering

I speak the language of components, states, and edge cases. I've co-developed and deployed production code. My prototypes are close enough to production that handoff is a diff, not a translation — which means fewer misinterpretations and faster shipping.

04
I work best when design is in the room early

Not brought in to style a decision that's already been made. I want to be in the early conversations — shaping scope, questioning assumptions, and making sure the design problem is defined correctly before anyone starts building.

04

Education

Springboard Bootcamp
UI/UX Design Certification — 700+ Hours (including a live client project with Agora Tutoring)
2024
The Art Institute of Dallas
Bachelor of Fine Arts in Graphic Design
2014